For a moment, I though this was a play on how holodecks work versus the current state of AI.
Then I realized what an utter nightmare it would be to build a full-blown VR environment using nothing but present-day stable diffusion prompts.
For a moment, I though this was a play on how holodecks work versus the current state of AI.
Then I realized what an utter nightmare it would be to build a full-blown VR environment using nothing but present-day stable diffusion prompts.
Oh man, that’s really close. And no callback to that episode either. Picard or Worf remarking that “they must have gotten the idea from our own logs” would have been way better foreshadowing for the (b)admiral’s involvement. It would have also changed the tone to be more Trek thematic, as it would say something deeper about unintended consequences through so much cultural contact.
I’m also a fan of Discovery’s take on this trope: Everyone is going to die unless we do something immediately, but let’s monologue and/or argue for five on-screen minutes first.
Literally everything about the Ba’ku-Son’a conflict falls apart at the slightest scrutiny.
I know some of the other Trek movies have this problem, but this goes especially for Insurrection: it felt like a mediocre TNG TV episode stretched out way too long. Much like a Son’a skin treatment. Also, there was just something about it that felt like a re-hash of an actual TNG episode, but I can’t pin down which one.
I will contend that Generations takes the cake as the worst TNG movie. Obviously, the goal of this film was to get Kirk and Picard on the screen at the same time. Everything else in this film is a contrivance to make this happen, and it’s not even good science fiction to get us there. To add grevious insult to injury, we get tragically little screen time between Malcom McDowell and Patrick Stewart and their poorly crafted motivations in the film’s “climax”. This casting choice should have surpassed Wrath of Kahn by a light year for scenery chewing awesomeness, but is instead overshadowed by Capt. Kirk barely accomplishing anything instead.
Also, in a moment of “let’s double-down on fan-service”, Picard Season 3 has a nod to Generations. There’s a blink-and-you’ll-miss-it moment when the gang is on the Daystrom Institute space station. A sealed room is marked as containing the remains of Capt. Kirk, probably of interest since he went MIA only to turn up decades later in Picard’s logs as having returned from the Nexus.
First off: Thanks, I hate it. Now that’s possibly in my head forever.
Secondly, you’re probably right.
You forgot:
No idea if he got to keep those furs.
This video is a roller-coaster of emotion.
Jellico: Hot damn, even their jokes are efficient. I like this crew.
No matter when/how this show ends, it’ll be the same way, and it’ll be far too soon.
Also: is Pike aware that he’s functionally immortal until the clock runs out? There’s ample evidence that his future is unavoidable, so he’d have to come to this conclusion by now, right?
Don’t know where that comes from, but I think it has to do with the institutionalized authoritative power that comes with the job. Both are positions that can be abused, and can negatively impact people’s lives.
On the other hand, my past landlords were nowhere near as helpful about noise complaints, as the police. So there’s that.
I’m all for it.
Janeway: beam Ensign Smartypants back on board. I want to have a little chat about attending staff meetings in uniform.
This guy gets a gig where he plays an instrument. That only has one note. That you don’t even have to play in time, or with any particular sense of rhythm. For man-period induced deathmatches and Vulcan speed-dating ceremonies.
OP’s deduction is quite logical.
Here’s another one. Although their EU cookie compliance workflow is kind of bonkers to use.
Yup. If you want me off the ship that badly, you’re gonna have to come down here and push.
I bet the pizza was served cold by the time it got there.
Capt. Jellico approves.
Uh, where’s craft services?
What, food? Naw, this cast eats the scenery. But there’s a grill in the back alley if you wanna cook something.
McCoy is a stray that wandered in from outside, but seems to be friendly most of the time.
Dr. T’Ana?
It’s basically that. These have a lot in common with pro-wrestling moves. They all carry some element of risk (like the drop kick), but the physicality isn’t impossible to achieve with some coaching.