The rock, puncher supreme, 0% neck slider - Atlas!

Passive: Atlas is immune to Knockdown while in contact with the ground.
Landslide - Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor.
Tectonics - Summon a rock-wall, activate again to send the rocks crashing towards the enemy.
Petrify - Atlas’ hardened gaze will fossilize foes, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
Rumblers - Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.

Acquisition: Main blueprint is awarded after completing The Jordas Precept Quest. Component blueprints can be obtained from defeating the Jordas Golem on Jordas Golem Assassinate, Eris.

  • sandriver@dormi.zone
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    3 hours ago

    Quite a cool frame. Tectonic Fracture has some interesting utility due to its nature as a physical obstruction. If he got more walls he’d be the cheese master for EDA mirror defense. He has a smattering of other distractions and CC on top of iframes from Landslide and a ridiculous armour pool, so super comfy to play in most content.

    Other than that, yeah, Landslide with its own arcane slot is going to be bonkers. Here’s hoping for a landslide victory for the one punch man himself.

  • djsoren19@lemmy.blahaj.zone
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    3 days ago

    God I can’t wait for the changes. It seems like Atlas is the biggest winner of the upcoming pseudo-exalted update, and I can’t wait to slide from nerd to nerd, absolutely clobbering fools.

    Still kinda wish Rumblers could get looked at again. Their AI is just really bad, so they don’t really do anything. Alternatively, it’d be nice if Rumbled didn’t have so many drawbacks.

    • sandriver@dormi.zone
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      2 days ago

      I’d say it’s tied between Excal and Atlas, Chromatic Blade + Furious Javelin is already a bonkers setup, and Slash Dash inheriting exalted arcanes is just… boy. Same playstyle concept, be invincible and zap your enemies.

    • mossy_@lemmy.world
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      3 days ago

      they’re really good at getting shot at! I think they have a pretty high threat value, keeps defense targets from being shot at

      • djsoren19@lemmy.blahaj.zone
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        3 days ago

        They’re also pretty good viral spreaders with Nourish. It’s not that they’re so awful they can’t be used, I just wish they were a little bit better than meatshields to get shot at. My Atlas dream is to become a dude and punch with my dudes. Think of how sick it’d be if they’d Landslide to the nearest target whenever you did!

        I’m sure Pablo will give him a good treatment whenever he gets around to looking at him, and tbf Ash needed the help a lot more. I just selfishly wish Atlas got a lil bit more of a rework than just a buff.

  • Keegen@lemmy.zipOP
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    3 days ago

    We have the numbers and Atlas is looking goooooood. 35% crit and 15% status makes modding for both a good choice, especially with the explosive potential of Influence. The 2.8m of base range is going to be crazy powerful as well, assuming it applies to the AoE parts of pseudo-exalteds. With Primed Reach that’s a free extra 5,8m of range added to the base 2m, a massive increase and that’s without any range on the frame! Add to that the much higher total damage once ramped up thanks to the combo changes and the consecutive punches frame is looking really good! Now if only DE also did something about the carpal tunnel you get by playing him, this whole pseudo-exalted rework would be perfect. Let me hold down the ability key to equip is as my melee weapon, or at least make holding it just continually cast the ability, please!