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Joined 2 years ago
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Cake day: July 7th, 2023

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  • Nostalgia is really interesting in that it’s inherently bittersweet. It’s nice because it grounds us in a shared timeline and focuses on mostly positive aspects of some past point in time, but it’s also sad because it means thinking back fondly on a time that will never be again.

    So maybe it’s the bitter half of that bittersweet feeling that you’re subconsciously averse to? Either that or maybe your past/childhood was mostly negative or even traumatic? I’m no psychologist, so really I don’t know what I’m talking about.











  • I’ll be keeping an eye on this thread because I would also love to know if I’m missing out on some good games journalism out there. Sadly, sites like what you’ve described are increasingly rare in the modern era. Nevertheless, here are a few that come to mind:

    NintendoLife is pretty great for this if you’re looking for Nintendo-related news, reviews, interviews, and feature articles.

    One of their affiliate sites, Time Extension, is also really good for long-form articles and retrospectives about retro games.

    And while it’s mostly just news, like you said, Polygon will sometimes surprise you with some really excellent feature articles that have a lot of thought and research put into them.




  • This is sadly still the case and one of the main reasons I use Samsung phones today instead of Pixels. One Hand Operation gives me more ergonomic and easy to use gestures while also playing nicely with third party launchers.

    There’s just no way in hell I could use the pixel launcher as my daily driver. It’s too simple and lacks the bare minimum customization options that I would need to be able to tolerate it.



  • I just mean I can relate to the comic.

    In my line of work it’s not uncommon for the people requesting data visualizations to ask the data engineers/analysts to simply remove data points that don’t suit whatever narrative they’re trying to construct with the visual. We have to push back against that whenever possible because, you know… that’s bullshit.