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Joined 1 year ago
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Cake day: November 2nd, 2023

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  • step 1 Tracking and profilling step 2 selling data step 3 profit

    Android and ios use completely different methods. For example, they listen to frequencies that are inaudible to us and, for example, TV advertising plays an inaudible sound as a trigger for Android/IOs in addition to the audible sound. To impose targeted advertising in order to allocate devices even without a network, etc. They wouldn’t actually need backdoors as they get more than enough information as it is. But I don’t want to imply that I don’t expect backdoors there, because this has been proven in any case and often enough.













  • Well, valve and AMD have worked together on this. Apart from that, steam is a DRM platform and there is a lot of tracking going on all the time (also during login) and in games. I don’t know what the rights look like anymore, because there was a change at steam once, but steam itself should still have root/system rights somehow. In other words, it wouldn’t be a problem that anti-cheat solutions could act outside of their prefix. Maybe valve is trying to get publishers to support them with a platform they can trust. (Of course i could be complete wrong)

    Gameindustry. Good stuff against tracking.




  • I did not respond to the OP’s statement. I merely corrected your statement, as an extremely large number of articles are copied from somewhere these days. Which is absolutely no secret. International articles that are then chased through a translator and then published without being read. including nonsense from the translator.

    The terrorizing then takes place later with copyrights etc. between publishers and the public. Yes, DRM is already terrorizing