CriticalOtaku [he/him]

  • 11 Posts
  • 168 Comments
Joined 5 years ago
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Cake day: July 28th, 2020

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  • I thought I was clearly being sarcastic, but I guess not- I don’t have a twitter account.

    Anyway, my sincere position is that I’m not taking it all that seriously, that yes in the grand scheme of things this isn’t important relative to a lot of other stuff, but also that I was under the impression that this was a website were we could commiserate and laugh at absurdity’s like the right taking Verhoeven’s Starship Troopers (or the videogame Helldivers) at face value.


  • It matters because my twitter feed (I refuse to call it X) is going to be full of assholes telling me how the bugs are obviously evil because they’re ugly (and therefore deserve to be genocided) replying to me whenever I try to crack jokes with my dirtbag lefty friends about how all these people who watched the movie and didn’t “get it” like me (and my dirtbag lefty friends who totally exist) are the guy in this picture and that irritates me a lot









  • CriticalOtaku [he/him]@hexbear.netOPtogames@hexbear.netControl review
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    2 months ago

    The Max Payne references are little meta-nods through Alan Wake and are not really anything too important. The first dlc, Foundation, is basically the, well, foundation for a sequel because it kinda moves towards addressing the idea that the things you work for (The Board) might not have humanity’s best interests at heart, but it’s all set-up with no payoff since the sequel isn’t out yet. The other dlc (AWE) is kinda meant to be an epilogue to Alan Wake that sets up Alan Wake 2 and is mostly there to connect all the stories together more than anything.

    I feel like the worldbuilding basically says yes

    yea

    (I would have liked it if the game itself explored this a bit more rather than to leave everything to subtext but considering what I’ve played so far of Alan Wake 2 and how much it addresses all my criticisms of both Alan Wake 1 and Control I’ve become kinda inclined to let Remedy cook and just wait for Control 2.)


  • Yeah that’s fair- I was struggling with the combat initially, it only ‘clicked’ for me when I realised that I had to approach stuff like in Max Payne where each room/location was a kind of combat sandbox you had to puzzle out. The additional powers you get and the new enemy types introduced later on do go a long way to spice things up, but if the basic gameplay loop of “enter a room, get jumped by a bunch of mooks, find the most expedient method to deal with said mooks, repeat” didn’t grab you then skipping all that repetition for the story cutscenes was probably the right play.

    Imo (at least of what I played so far) Alan Wake 2 is kind of the all-round superior game, both mechanically and narratively so I’d say if you really dug the story in Control give Alan Wake 2 a shot.










  • I was more commenting on the newspaper going to print with the obvious amogus joke but yes that too

    The thing about this case is that it’s going to be particularly resistant to any kind of spin because it’d be one thing if he shot up a school but 1) it looks like he himself was a victim of the medical insurance industry like so many others and 2) he got his target and there was no collateral damage (thankfully), so he’s already become a sympathetic folk hero in the eyes of the public. Real society moment