How the digital ownership normalized the fact that any service, game can disappear easily. The full digital future empowered the corporations, and that issue is here clearly shown by Ubisoft.
If buying is not owning, pirating is not stealing.
Boycott this shit company
PSA: if you own the crew, consider taking action.
Maybe raise a stink with your attorney general and/or representative, too. The whole idea that a company can sell licenses for something and then arbitrarily decide they don’t want to do it anymore and revoke all the licenses doesn’t sound legal. And if it is, it doesn’t sound like it should be.
I own the crew, but honestly think it’s a shit game that’s not worth my attention.
The idea is that since the company is French and France has excellent consumer protection, The Crew is the best example of this practice to fight
It’s not about whether the game is good, it’s about Ubisoft being French
It’s not about this particular game.
It’s about setting a precedent for games you do care about.
The games I care about will be preserved no matter how the publishers of them flail about
Not in this case, seeing that progress is stored online.
Who says that the game you care about tomorrow won’t do this next? Why be against an action/not care about something that can only benefit players now and in the long term?
The games I care about all already have backup options. They’re all the kinds of games that attract people like me who will just fix them right away.
you’re only allowed to have fun if we control it
You’re only allowed to have fun if we can monetize it
We don’t care if you have fun. You already paid for it.
Lmao, fuck licenses; pirate it, and we’ll make our own servers.
They can’t do shit then
Afaik nobody has cracked it as it’s always-online, though I’d be happily incorrect about this if one can slide me some sauce. I’m one of the affected players in the shutdown (still play occasionally) so the ability to continue playing this game would be very nice.
Afaik there is no crack for The Crew because it stored your progress on ubisoft’s server and has no local save data.
So if we need to somehow pirate it we need to break ubisoft drm and rediect the calls for savedata that are supposed to be sent to the servers to a local storage
There is a possibility that the game actually has a hidden “production mode” where it allows offline play. Make sense though because the game developers must be able to run the game during production where the server hasn’t been up yet. Research into the possibility of reenabling this mode in retail build seems to be losing steam though.
If you want to do something about it: https://www.youtube.com/watch?v=w70Xc9CStoE
If you want to do something about it just go play beam.ng or motor town or another racing game from a smaller dev.
It’s a shame, but people are asking for it when they buy, and therefore support, these kind of games. If people simply refused to buy always-online games, we wouldn’t be in this mess.
Literally victim blaming. Classy.