Using it in public also protects the user’s chastity.
Promise?
Smh What’s the point?
Um…of course VR porn doesn’t work, it’s an AR headset; my gameboy games don’t work in my playstation either lol
It is functionally a VR headset though. You are still looking at two screens, one per eye, just like any other HMD. Those screens happen to display a high-resolution, low-latency camera feed of exactly what’s in front of you, making it seem as if you are looking into the real world but you are not. With the right software those screens can display whatever you want them to.
sounds like it’s not AR then, proper AR is pass-through
With Apple’s Vision Pro coming out on February 2, developers have also been given notice that they can submit apps for the headset’s App Store — but have been advised to avoid using certain terms and phrases when describing them.
When you scroll to the ‘Describing your App’ section on the Submit your Apps page, Apple strongly recommends using the following naming conventions: “Refer to your app as a spatial computing app. Don’t describe your app experience as augmented reality (AR), virtual reality (VR), extended reality (XR), or mixed reality (MR).”
god i fucking hate tech buzzwords
i think i used to have a gameboy that did this. innovate deez nuts.
Did they ever explain the reasoning for the preference of terms?
Their preferred term is “spatial computing”. My guess is for two reasons
- They want to present this as a different use case than VR/AR/XR. “You’re not just playing around in some virtual reality, you’re doing spatial computing.” Basically more similar to the stuff you do on a laptop or tablet, but in 3D 360 6DoF.
- They want to act like they invented something.
Also, going by the reviews it’s not especially good at AR/MR, and has very few VR uses. They have to come up with something to describe what it does that doesn’t suggest it’s just a fancy novelty toy.
AR headset? Okay, so when can we have augmented reality where nobody is wearing pants?
If this tech catches on this will 100% become a thing and the people using it will almost exclusively be the greasiest motherfuckers imaginable.
nineteen haiti for
Actually, you can enable it, at least I think you can. I suppose all VR content on the internet uses WebXR which is disabled in the Vision Pro, but you can enable it in settings. Here is an article about enabling it
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There are, literally, four us cases for vr
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playing laser tag with furries in vrchat
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flight sims
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vr porn
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wait i guess there are only three.
Driving/racing Sims are legitimately extremely fun and immersive in VR. If you have a full setup, they are kinda mindblowing. I used to do some iracing and I had a vr headset hooked up with a basic rig. Formula vee racing… I can’t describe it. So much fun
If I had the resources and the know-how I would make a VR-game about cycling during rush-hour in a city like Amsterdam or Copenhagen.
You can make the story about a bicycle courier who has to deliver critical boot polish supplies before the zwart piet parades starts
I have actually sketched out the core concept and part of that was being a courier.
I like modeling and animating in vr. It’s janky, but it lets me rapidly crank out drafts, even with very basic skills.
But yeah, no way I would’ve ever gotten a headset if I couldn’t use it for porn.
Everything worked for monitors should work with VRs. If only they are much lighter.
OK, but those are all a lot of fun.
Someone’s probably combined all three in VR Chat in one of the “not open to the public” rooms.
Yes but this means apple just gave 1/3 of their product’s use case the bird. It is objectively 1/3 less useful than a huge quantity of cheaper stuff
A bit more than 1/3, since playing laser tag with furries and trying to fly a 747 are not exclusive with porn.
this is what the planes of the revolution look like
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It will work for downloaded videos as soon as someone develops a video player app that supports side by side 3D or vertical 3D, along with a 180°-360° field of view (FOV), to allow one look around while watching the video. The way 3D VR content with a wide field of view works is that the video player application takes a video file designed with this in mind (you can see that if you play the video file in a normal media player like VLC, it will look all stretched out and mirrored horizontally or vertically) and renders it on a set canvas with the correct FOV and 3D implementation selected. On Android there are plenty of apps that do this for Google cardboard/daydream and the Samsung VR headset.
As for watching videos on the internet and streaming them, that’s more complex. It usually involves turning on some browser flags and often does not work correctly. This is for any kind of 3D or wide FOV video, so downloading first and watching using an appropriate video player is the best way to get a consistent experience. I remember having to do this for rollercoaster videos back when Google cardboard was new.
idk how/if Apple has implemented it in the Vision Pro, but I would think the WebXR standard would allow you to run pretty much anything as long as it’s coming from a website.
smdh my dang headset
This is genuinely dumb because like what else is VR used for
I quite like some of the games because I think the possibilites of interactivity are neat. Quite enjoy Hot Dogs, Horseshoes and Hand Grenades, the novelty of playing a shooter where gun ergonomics matter more than some stat that makes you slower to aim hasn’t worn off yet
I doubt you can play any of the actually good games on it either