From what i’ve heard of the game industry, being a gamedev is already survival horror.
I had a friend doing mobile gamedev, making near unheard-of money for their then city of residence, had everything going well for them… except the job was soul-crushing and draining, eventually giving them severe depression.
When I was getting my first dev job, they said I’d be really sorry about doing outsource, and I just thought that out of us two, I’d be the really happy one, even making much less than them.
TFW when all of your bugs are like cockroaches that run away from the light but hide in the dark where you can’t see them.
Yeah so you gotta buy the lumafly lantern before you go in that area
I never expected a Hollow Knight reference here
With a good eye-tracker and some tweaking, this might be usable…
…and OLED screens the price of LEDs…
I use an LCD monitor so there is no difference in power consumption. I preferred the old view, how do I go back?
It should play a jump scare sound when you get an exception
This should be considered a war crime
Oh hey, it’s modern
ed
!Coincidentally, there are writing (as in fiction, not code) apps just like this.
The animation that goes with this is pretty slick: https://x.com/Phantom_TheGame/status/1748457358521426375?s=20
Makes a change from Visual Studio turning white because it has hung yet again.
The real horror is when you discover the monster behind all those errors haunting your sleepless nights… Was you all long
Reminds me of when CodeBullet turned Pacman into a first person horror game
Does anyone remember when something like this actually happened? Maybe it’s the Mandela effect but U sweat at one stage a whole heap of sites were using black/dark mode to save the planet
I use it to save my eyeballs
Not really visual anymore innit
Spotlight studio