What is the most useless app that you have seen being given as a subscription?
For me, I tried a ‘minimalist’ launcher app for Android that had a 7 day trial or something and they had a yearly subscription based model for it. I was aghast. I would literally expect the app to blow my mind and do everything one can assume to go that way. In a world, where Nova Launcher (Yes, I know it has been acquired by Branch folks but it still is a sturdy one) or Niagara exist plus many alternatives including minimalist ones on F Droid, the dev must be releasing revolutionary stuff to factor in a subscription service.
Second, is a controversial choice, since it’s free tier is quite good and people like it so much. But, Pocketcasts. I checked it’s yearly price the other day, and boy, in my country, I can subscribe to Google Play Pass, YouTube Premium and Spotify and still have money left before I hit the ceiling what Pocketcasts is asking for paid upgrade.
Also, what are your views on one time purchase vs subscriptions? Personally, I find it much easier to purchase, if it’s good enough even if it was piratable, something if it is a one time purchase rather than repetitive.
A watch face for a smart watch.
This one guy made a really popular Android Wear watch face that mimicked the Pixel lockscreen. It only cost a few bucks, and people loved it. Due to some personal things in his life, he had to sell the app to a new developer to make ends meet. The new developer then started charging something like $7/WEEK subscription for a watchface that he didn’t even develop in the first place, and runs entirely locally on the device so it’s not like he’s maintaining any servers or anything.
Absolutely absurd.
This has to be one of the lamest attempts at getting folks to subscribe. I couldn’t have imagined that watch faces could also be subscription based in the first place.
I too ran into an Android Wear watch face that mimicked the Pixel lockscreen. However, it was priced X INR(Indian Rupee) per year in my country and was decently cheap. However, I soon ran into another app, which was a one time purchase, that did what it did mainly(sync and show phone and watch battery on each other) and worked on most lock screens. So the latter was a proper kind of app design amd atleast not subscription hell.
Any app that doesn’t require any backend to function.
If you ask for a subscription for an app without the need to support a backend… I won’t subscribe. I’ll find something else.
Mostly anything else is fine.
Though, if it’s something like a Note-Taking app where the cloud infrastructure for backups and sharing would cost pennies and you’re asking more than $1 a month, I’m out. Looking at you, Evernote. $64 a year to replace the built-in Notes app? No thanks.
Ok so I don’t completely agree… The thing is: mobile apps today have this approach where they don’t have “releases”, there’s one entry on the app store, and if you buy that you usually get updates for as long as it exists.
In the past, computer software always had periodic (usually yearly) releases, which meant that if you bought one version, afterwards you’d have maybe updates for bugfixes and such, but no new features. The result was that the development of new features was paid by people replacing the old version with the new one, because they wanted the improved version.
Nowadays you buy the app and you keep getting new features, sometimes for years, and that development is paid solely thanks to new buyers. Which is cool if you are the customer but it’s not great long term for the developer.
That’s true, but it’s also possible to release apps individually on mobile similar to PC releases.
We also currently get the worst of both worlds with stuff like Goodnotes. They had a one-time buy, but currently they’ve injected AI-related nonsense into v6. They allow owners of the previous version to still use v6, but it’s extremely crippled and functionally worse than 4 or 5. Constant nagging about the new version and features. V6 fully replaced v5 on the App Store, so we can’t do anything about it now. Even in my purchase history, my purchase was forcibly “upgraded.”
What I paid for was a digital notebook app that I could write down notes on with my Apple Pencil and iPad. It had a few nice features I didn’t really need, but were nice to have like writing-to-text replacement. It had cloud backups, but they were through iCloud or OneDrive on the user’s individual storage so I’m assuming it didn’t add a monthly cost overhead to the developer.
Now it’s a subscription model app with features I don’t want nor need that completely replaced the app I paid for.
Good notes has an option to revert to v5 and I haven’t had any issues so far staying on v5.
I thought they also had a one time purchase option for v6 but it’s been awhile since I looked.
They did the switch better then notability tried to do. Notability tried to switch otp users to their new plane after a grace period of a year. They caved to backlash and added a legacy plan for older purchasers.
Yeah I think this presents a genuine problem for the active development of apps for smaller developers, for sure.
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Maybe you can think of the developer like a backend.
the developer’s an ass
It used to be entirely free and the vast majority of its tablature was uploaded by community members for free.
The app used to be a one-time purchase. Thankfully I did purchase it back then and they grandfathered me in with a lifetime pro membership, but I can’t blame the people who would never want to use the site/app when they’ve effectively paywalled a ton of community content.
Fuck that site. Going there now is like looking at the desecrated corpse of an old friend.
Agreed. I bought the lifetime membership back then and I still have to deal with ads and upsells. Unfortunately they are still the most comprehensive tab source.
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It’s hard to find the right balance. I know I only want to pay once, or heck never, but I want these upgrades and updates too.
I try to use as much FOSS as is reasonable for my daily usage. For things I use a lot I’ll donate to the developers if they allow it, with the exception of Mesa and Proton since Valve fund their development and I buy games on Steam a good portion of the time.
In general I try to support projects that are made in that open and sharing spirit of the early internet rather than getting baited into more disingenuous traps like what happened with UltimateGuitar.
Mobile games for kids are the worst. Those and any self-help mental health apps.
It’s $10 a month to access the features of a basic game that runs on the local device, or the subscription renews weekly, or you can get a 7-day free trial after which it charges you for the entire year. And in the latter case, you usually have to sign up for the free trial before you are allowed to see ANY content.
A cheap subscription makes sense for some things, especially those using cloud based resources. But so much of that business model seems to rely on making money by screwing people that forgot they were paying you.
Microsoft Office.
The subscription service is actually alright for businesses, but for retail users there is no compelling reason for it to be a subscription.
the pricing of ‘365’ is essentially a subscription to cloud storage, whether you use it or not, and getting office ‘free’ with that sub.
Microsoft only tolerates retail users, it has always intended its products to be for commercial entities.
Subscription only makes sense if there’s an ongoing service, e.g. processing in the cloud, cloud data storage, etc.
Apps that don’t need to be subscription:
- Camera apps like Halide or Filmic Pro, wtf
- Any todo / habit apps, the ‘cloud’ part is usually iCloud / Google Drive
- Notetaking apps, e.g. GoodNotes, wtf
- Duolingo, mainly because the contents of some lessons are outdated (missing audio, etc).
I would say if you accept subscription services as justifiable, Duolingo is justified. What you’re raising is poor performance, not a reason for it to be purchase only.
Of course, I would be in favor of “the app is free, pay a set price for a language pack” rather than a subscription for premium.
I agree that a lot of subscriptions are really overpriced, but updates to an app are also a sort-of service. Pixelmator explained it quite well when their app switched to a subscription model, mentioning some fair (I think) pros and cons of the succession model, both from the perspective of users and developers.
In all fairness to Pocket Casts, the yearly cost in the US is $40, which is about the monthly cost of the three things you mentioned together. If your country gives you yearly Google Play Pass, YouTube Premium, and Spotify Premium for less than $40 US, that’s a fucking steal.
In all fuck you to Pocket Casts, Basic App functionality like folders shouldn’t be behind a subscription. I can understand a one-time unlock fee for app functionality or ongoing subscription costs to cover cloud storage and sync capabilities. I cannot fucking understand why folders would cost me $40 US a year.
Apparently it used to be one time payment for Pocketcasts back in the day. They then switched to subscription model. The old users were grandfathered in into the new version, so from today’s point of view, they got a steal deal.
I was one of those old purchasers. There was a huge uproar on the subreddit back in the day cause they said everyone who purchased the app before the subscription model would only get like 1 or 2 years of subscription access instead of lifetime. People got so pissed they changed it to lifetime.
And yet it still has a bunch of ads for PC+ littered throughout it. Despite being grandfathered in, I abandoned it earlier this year for Podcast Republic, which hasn’t spammed me or locked me out of any features I’ve tried to play with despite not having paid them anything.
I myself switched to Audiobookshelf. I initially set it up for my wife to have her audio books while traveling but I found it does podcasts and normal epub books really well also.
The most useless I’ve ever seen was wallpaper packs for roku for $10/month
Is that why every TV has that god awful purple background photo?
A subscription to a mobile game that gives more gold when buying gold
The problem with one time purchases is that you might be investing time in an app that later will go out of business. Keeping an app up to date requires real constant work, before you even think of adding features and fixing bugs. People got used to paying 2 bucks for an app and keep it forever. That’s completely unsustainable.
But yeah, sure, some companies push it.
Yeah, so many really nice apps that were abandoned since the 99 cent app doesn’t pay the development bills.
Microsoft Solitaire on Android. The ads were driving me nuts so I went to pay for the app. If I recall they wanted almost 10 bucks a month for that shit. Deleted, forgotten, until now.
Only subscriptions that make sense to me a cloud based ones that can’t function at all without access to the internet due to not being able to retrieve content needed to function. Examples that come to mind are netflix and spotify, since even though you can download content to watch or hear offline you need internet to retrieve new content. Means there are hosting costs, and I’m basically paying to not host all that content myself.
But, anything else doesn’t make sense to me. If app wants to charge again then they can do another version release, and let people keep using the old version if they want while stopping updates for it. I don’t do subscriptions.
I generally hate them in consumer-targeted apps. Theoretically, there’s nothing wrong with the model. Devs have to keep the lights on, especially if there is a cloud service behind the app. It’s all about what pricing model they set. However, pricing is hard. A lot of companies really screw this up right at the start. I also think a lot of businesses cannot resist the temptation to boil the frog and ask for more and more over time, until their pricing is way out of alignment with value delivery.
If the app needs a server component, a small subscription is justified. If it doesn’t, then a subscription isn’t justified.
If the subscription is optional, and it gets more frequent updates & support, that might be ok too as long as you can choose to just keep the product as is (and the product isn’t riddled with bugs)
Filebot, I like and use the app but it shouldn’t be a subscription. You can buy a lifetime license for $48 but it’s too expensive for what it is.
I’m with you here. I figure I’ll buy the year when I need it. I did the math and figured the lifetime was about 10 years worth. I figured if I end up paying for 10 years worth eventually, they’ve earned it. Likely something free will come out and I won’t need it anymore.
I’ve mostly stopped using it because I have had no more issues with plex recognizing files now.