• @papertowels@lemmy.one
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      3 months ago

      The problem with that statement is that there’s a pretty common example that I already brought up that easily disproves it - letting the kid borrow keys to the car after they’ve shown they can drive safely.

      There’s a lot more parental liability there than some skins in a game.

        • @papertowels@lemmy.one
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          3 months ago

          And the penalty is losing access to a fucking game, not the death of other people.

          Teenage driving proves that they can learn to be responsible enough to be trusted with the lives of others. You’re saying they can’t learn to be responsible enough with your CS skins?

            • @papertowels@lemmy.one
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              03 months ago

              Yeah I hope you lose a ton of shit because you put trust in your kid, tell them to not cheat, and they cheat regardless.

              And I hope your child is trusted enough to drive at some point, because you invested the time and effort to trust them behind the wheel.

              I’ve had my steam account forever, so I might be overlooking something I did early on and forgot about, But I think the problem with anything along the lines of what you’re proposing is that they don’t have the time or ability to confirm that each steam account does belong to a different individual. This would either result in super intrusive amounts of data collecting, or risk someone saying “oops, look at that, my 15th child just got banned for hacking!” And then adding yet another “family member”?

              Where do you draw the line in the above scenario? At least the current policy is clear.