refolde [she/her, any]@hexbear.netEnglish · 5 months agoDoes anyone want to watch the saddest progress report video ever? I have just the thing for youplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkDoes anyone want to watch the saddest progress report video ever? I have just the thing for youplus-squarewww.youtube.comrefolde [she/her, any]@hexbear.netEnglish · 5 months agomessage-square0fedilink
BeamBrain [he/him]@hexbear.netMEnglish · edit-26 months agoTook way too long, but I finally finished the first Minotaur sprite for Guardian Cry.plus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageTook way too long, but I finally finished the first Minotaur sprite for Guardian Cry.plus-squarehexbear.netBeamBrain [he/him]@hexbear.netMEnglish · edit-26 months agomessage-square0fedilink
PorkrollPosadist [he/him, they/them]@hexbear.netEnglish · edit-26 months agoFediJam begins in 3 daysplus-squareitch.ioexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkFediJam begins in 3 daysplus-squareitch.ioPorkrollPosadist [he/him, they/them]@hexbear.netEnglish · edit-26 months agomessage-square0fedilink
BeamBrain [he/him]@hexbear.netMEnglish · edit-27 months agoGuardian Cry update since I haven't done one in a while: look at this cute ratfolk arbalestplus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageGuardian Cry update since I haven't done one in a while: look at this cute ratfolk arbalestplus-squarehexbear.netBeamBrain [he/him]@hexbear.netMEnglish · edit-27 months agomessage-square0fedilink
nemmybun [she/her, sae/saer]@hexbear.netEnglish · edit-29 months agoThe results of adopting a new mindset and 2 solid weeks of hyperfocus: my first project, a silly little Vampire Suvivors-clone starring a beefy Stalin!plus-squaremessage-squaremessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareThe results of adopting a new mindset and 2 solid weeks of hyperfocus: my first project, a silly little Vampire Suvivors-clone starring a beefy Stalin!plus-squarenemmybun [she/her, sae/saer]@hexbear.netEnglish · edit-29 months agomessage-square0fedilink
ComradeOohAah [he/him, they/them]@hexbear.netEnglish · 9 months agoUnity/Meta VR Dev Gripingplus-squaremessage-squaremessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareUnity/Meta VR Dev Gripingplus-squareComradeOohAah [he/him, they/them]@hexbear.netEnglish · 9 months agomessage-square0fedilink
nemmybun [she/her, sae/saer]@hexbear.netEnglish · 9 months agoMy experience with Godot so farplus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageMy experience with Godot so farplus-squarehexbear.netnemmybun [she/her, sae/saer]@hexbear.netEnglish · 9 months agomessage-square0fedilink
ComradeOohAah [he/him, they/them]@hexbear.netEnglish · 9 months agoLearn with Kenney • Buttons & Menusplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkLearn with Kenney • Buttons & Menusplus-squarewww.youtube.comComradeOohAah [he/him, they/them]@hexbear.netEnglish · 9 months agomessage-square0fedilink
Wxnzxn@lemmy.mlEnglish · 9 months agoA lesson learned: Without experience, overambition, over-eagerness and burnout can become very real very fastplus-squareabnormalhumanbeing.itch.ioexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkA lesson learned: Without experience, overambition, over-eagerness and burnout can become very real very fastplus-squareabnormalhumanbeing.itch.ioWxnzxn@lemmy.mlEnglish · 9 months agomessage-square0fedilink
PorkrollPosadist [he/him, they/them]@hexbear.netEnglish · 10 months agoBabby's first vertex shaderplus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageBabby's first vertex shaderplus-squarehexbear.netPorkrollPosadist [he/him, they/them]@hexbear.netEnglish · 10 months agomessage-square0fedilink
BeamBrain [he/him]@hexbear.netMEnglish · 10 months agoGuardian Cry update: Unicorn Temple progressplus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageGuardian Cry update: Unicorn Temple progressplus-squarehexbear.netBeamBrain [he/him]@hexbear.netMEnglish · 10 months agomessage-square0fedilink
TheBroodian [none/use name]@hexbear.netEnglish · 10 months agoHexbear Gamedev Discord!plus-squaremessage-squaremessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareHexbear Gamedev Discord!plus-squareTheBroodian [none/use name]@hexbear.netEnglish · 10 months agomessage-square0fedilink
BeamBrain [he/him]@hexbear.netMEnglish · 10 months agoAs far as I'm aware, there are no video games about building arcologies, and I think there's a lot of potential there.plus-squaremessage-squaremessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareAs far as I'm aware, there are no video games about building arcologies, and I think there's a lot of potential there.plus-squareBeamBrain [he/him]@hexbear.netMEnglish · 10 months agomessage-square0fedilink
Meowxist [comrade/them]@hexbear.netEnglish · 10 months agoQUEER COMMUNIST GAME JAM 2024plus-squareitch.ioexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkQUEER COMMUNIST GAME JAM 2024plus-squareitch.ioMeowxist [comrade/them]@hexbear.netEnglish · 10 months agomessage-square0fedilink
PorkrollPosadist [he/him, they/them]@hexbear.netEnglish · edit-210 months agoRaycasting and overlay materialsplus-squareassets.toots.matapacos.dogvideomessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1videoRaycasting and overlay materialsplus-squareassets.toots.matapacos.dogPorkrollPosadist [he/him, they/them]@hexbear.netEnglish · edit-210 months agomessage-square0fedilink
yoink [she/her]@hexbear.netEnglish · edit-210 months agoScreenshot from my in-development game, Death Tech Reaper [bonus screen in comments]plus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageScreenshot from my in-development game, Death Tech Reaper [bonus screen in comments]plus-squarehexbear.netyoink [she/her]@hexbear.netEnglish · edit-210 months agomessage-square0fedilink
Wxnzxn@lemmy.mlEnglish · edit-210 months agoPlaced 3rd at my first game jam!plus-squaremessage-squaremessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squarePlaced 3rd at my first game jam!plus-squareWxnzxn@lemmy.mlEnglish · edit-210 months agomessage-square0fedilink
LGOrcStreetSamurai [he/him]@hexbear.netEnglish · edit-210 months agoI finally finished John Romero book, it's a good read!plus-squareromero.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkI finally finished John Romero book, it's a good read!plus-squareromero.comLGOrcStreetSamurai [he/him]@hexbear.netEnglish · edit-210 months agomessage-square0fedilink
BeamBrain [he/him]@hexbear.netMEnglish · edit-211 months agoGuardian Cry update and development roadmap: Gryphon Temple complete, good progress on next dungeonplus-squarehexbear.netimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageGuardian Cry update and development roadmap: Gryphon Temple complete, good progress on next dungeonplus-squarehexbear.netBeamBrain [he/him]@hexbear.netMEnglish · edit-211 months agomessage-square0fedilink
BeamBrain [he/him]@hexbear.netMEnglish · 1 year agoCombined arms: how a principle of warfare can help you design enemies for your gameplus-squaremessage-squaremessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1message-squareCombined arms: how a principle of warfare can help you design enemies for your gameplus-squareBeamBrain [he/him]@hexbear.netMEnglish · 1 year agomessage-square0fedilink