A bit sad their next game is on hiatus, but I’m happy for them. I assume they’ll be working on Deadlock since it’s sort of similar to Risk of Rain 2.

  • fartsparkles@sh.itjust.works
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    6 months ago

    I have a strong feeling they’ll be working on Deadlock given their experience with third person hero shooters with crazy items that change your build.

    Which is a shame because Deadlock is destined for the land of toxicity most other MOBAs exist in unless they do something meaningful to change the game’s design.

    • Virkkunen@fedia.io
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      6 months ago

      I think we oughta wait for the game to at least leave the alpha, where huge changes happen from night to day, before concluding how toxic the game and mechanics will be

      • fartsparkles@sh.itjust.works
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        6 months ago

        Totally, my comment is with regards to the current state of the game and so far they’ve fallen into the same pitfalls as other MOBAs.

        Personally, allowing the team to vote to concede and to get rid of increasing respawn timers would help a lot in getting rid of the biggest causes of frustration noted so far however these were comments about DOTA2 and sadly Valve never implemented them there either.

        • 0xD@infosec.pub
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          6 months ago

          Because that’s just game balance. Toxicity is a people problem.

          It’s fine that you don’t enjoy that kind of game - there are plenty of others.