• WatDabney@sopuli.xyz
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    9 months ago

    How is anybody even surprised by this?

    This is exactly the sort of thing Beth has been moving towards ever since their first ham-handed attempt to monetize mods deservedly blew up in their faces.

    They didn’t give up on the idea - they just shifted to a strategy of doing it incrementally.

    And this is just the latest step in that ongoing process.

    Think about how bad it’s (very deliberately) going to be by the time TES 6 finally comes out…

  • Kaboom@reddthat.com
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    9 months ago

    Its mentioned in the article, but it bears repeating.

    They force give you the first quest of a questline for free, and then charge you seven bucks for the second 15 minute quest.

    Its also not complete, its an early access paid mod where they clearly cut content out of the game just to give you the first hit of a faction questline, end that first quest on a cliff hanger, and then charge 7 bucks per quest. And before this, the faction was just a series of kiosks giving radiant quests.

  • doctortofu@reddthat.com
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    9 months ago

    The Bethesda of old is long dead. After the disappointment that was Starfield, it will take multiple rave reviews and watching a few streamers playing on Twitch for me to even consider giving them any money. And I sure as hell will not be paying for goddamned mods, not now and not ever. Eff that and eff the greedy assholes that now run Bethesda.

    • Aielman15@lemmy.world
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      9 months ago

      The Bethesda of old is long dead.

      The Bethesda of old who invented MTX with their $5-dollar horse armour?

      Or the Bethesda of old who made millions by re-releasing the same game for 10+ years but refused to spend a dime to fix its bugs or give the players a functioning UI?